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Materials Experience 2: expanding Territories of Materials and Design

Inhaltstyp (RDA) Text
Medientyp (RDA) Computermedien
Datenträgertyp (RDA) Online-Ressource
1. Person/Familie Pedgley, Owain [VerfasserIn]
2. Person/Familie Rognoli, Valentina [MitwirkendeR]
3. Person/Familie Karana, Elvin [MitwirkendeR]
Titel Materials Experience 2: expanding Territories of Materials and Design
Verlagsort (RDA) San Diego
Verlag (RDA) Elsevier Science & Technology
E-Jahr 2021
Umfangsangabe 1 Online-Ressource (304 Seiten)
Hinw. auf parallele Ausg. Erscheint auch als (Druck-Ausgabe): 978-0-12-819244-3
ISBN 978-0-12-819245-0
URL https://ebookcentral.proquest.com/lib/hfg-offenbach/detail.action?docID=6733846
Schlagwort / lok. Design / Werkstoffe
Schlagwort / lok. Material / Design
Inhaltliche Zsfg. Front Cover -- Materials Experience 2: Expanding Territories of Materials and Design -- Copyright Page -- Contents -- List of Contributors -- Biographies -- Foreword -- Preface -- 1 Expanding territories of materials and design -- 1.1 Introduction -- 1.1.1 Lineage of materials experience -- 1.1.2 Materials experience framework -- 1.2 Expanding territories -- 1.2.1 Changing role of design and designers -- 1.2.2 Changing role of materials -- 1.2.3 Materials experience and sustainability goals -- 1.3 Where next? -- References -- 2 How new materials speak: analyzing the language of emerging materials in architecture -- 2.1 Introduction -- 2.2 Emerging materials -- 2.3 The language of materials -- 2.4 Establishing a dialog -- 2.5 Common materials, uncommon applications -- 2.6 Uncommon materials, common applications -- 2.7 Uncommon materials, uncommon applications -- 2.8 Advancing material linguistics -- References -- 3 Experiential craft: knowing through analog and digital materials experience -- 3.1 Introduction: crafting with analog and digital materials -- 3.2 Three concepts of materials experience: materialness, material-driven design, and material agency -- 3.3 Handcrafting through digital tools -- 3.4 Material engagement in digital fabrication -- 3.5 Gestural crafting in virtual reality -- 3.6 Translational craft: when digital meets analog materials experience -- 3.7 Discussion: knowing through analog and digital materials experience -- Acknowledgments -- References -- 4 Digital crafting: a new frontier for material design -- 4.1 Introduction -- 4.2 A brief history of digital design and fabrication -- 4.3 The digital continuum -- 4.4 Individual production -- 4.5 Toward a new esthetics -- 4.6 Digital crafting in educational practice -- Acknowledgments -- References -- 5 Surface texture as a designed material-product attribute -- 5.1 Introduction.
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